Basketball Book: Stuff Good Players Should Know: Intelligent Basketball From A to Z 

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Stuff good players should know:  intelligent basketball from A to Z

by Dick DiVenzio Click here to view on amazon: https://amzn.to/3zYmzA1

Forward by Dena Evans

 Contents

Forward (1 – 4) Written by Dena Evans in 2006. Dena was a Division I player and ACC Basketball champion at the University of Virginia who played professionally. She explains how at the age of 12, she was given this book and how the information in the book had such a positive impact on her career and life.  The book was helpful to her in so many different ways.

Contents

Forward (1 – 4) Written by Dena Evans in 2006. Dena was a Division I player and ACC Basketball champion at the University of Virginia who played professionally. She explains how at the age of 12, she was given this book and how the information in the book had such a positive impact on her career and life.  The book was helpful to her in so many different ways.

PRE-GAME STUFF (5) These 2 sections go hand in hand.

Basketball progress (6) “Can you play?” An honest evaluation of where you fall on basketball progress is the 1st step to measuring where you are and how far you can improve in the next day, week, month. Do not look too far ahead. Take care of your short-term goals. Where do you fall on the progress chart? You will be surprised. 

A few words to players (7-8) There are a thousand ”little things” that actually decide whether or not you can play. , Even on nights you shoot one for nine  you can still play well if you do the little things… But coaches and winning teams know what a good player is, and if you want to be a good player, you’d better know,  too.”  (7) “Undoubtedly,  there are many things that you should do that you don’t.” (8) Introduces the player to the mental part of being a good player. “Habit of play is a crucial phrase… Do they do it in games? Do they do it consistently?”(8) “ Consistency is key to “NEXT LEVEL” play. If you apply the ideas in the book to your game, people will say “you can play. There is no higher compliment in the game.  

A few words to female players (9) Good to read, regardless of gender. 

Don’t be stupid (10) #1 rule for a player: A friendly reminder that your coach is ALWAYS right. Most of the principles will be welcomed by coaches. But if he has a different philosophy, do it his way. “Who is right?  Your coach is right.  Do it his way. He is the one who puts you into and out of games.  He is the one you have to please… No team has ever lost by playing the wrong defense. They lost by playing that defense 

poorly.” (10) 

A few words to coaches (12 – 14 ) This section explains how this is a book for players who have an understanding of the game and if players in a program can learn to do some of these little things on their own they will  make the coach’s team better and his job easier.

“So that’s the reason for this book.  page after page of Common Sense ideas about basketball.  Not plays to run,  not drills to you,  But Concepts players need to perform well. (13) 

Key to Diagrams (15) This is an explanation of the diagrams in the book. The diagrams are consistent with what many coaches use. just what the title says.

SOFO and other terms (16) SOFO = “Spin off the 1st obstacle”. Is one of the unique ways Devenzio tries to keep the game of basketball simple and easy to remember. “Did you SOFO or didn’t you? Go through the game films and don’t count the offensive rebounds. Count the SOFOs. If you are constantly spinning of the 1st obstacle, over the course of a season you are going to get a lot of offensive rebounds.” (16) 

GAME STUFF (17)  The Fine Points of Basketball A to Z

A chapters(19)

#1 Help ACROSS, not up (20-21) team defense “remember to pick up or help across from your man, not up from him.  A very simple but important concept. 
#2 How Ahead Near The End of a game… On Defense (22) team defense basketball IQ. Don’t foul! “Nothing would please them more than getting you to foul them. A foul will give them a chance to score – maybe even three points in one possession, and it will stop the clock. It will also give them a chance to set up a pressing defense and make it tough for you to get the ball inbounds… You want them to feel moving on, and you want them to have to earn every basket they score.” (22)